I love DoTween , and have been using it extensively at work and personal projects, ever since I heard of it. Tweens are a great and cheap way to get a polished look for all transitions and animations in your game or mobile app. Stop coding movement by hand for menu items, HUDs, simple translations etc. if you are still doing it. So I made a small 2d demo in Unity5 with DoTween, where you can play with different types of tweens, including an option to choose a different tween for different axes (X and Y) Its open-source btw, and you can play with the code yourself on github . Click to open the unity web player in new tab (Firefox, Safari recommended) If Chrome blocks, follow instructions . Easing is an important component of making your games and interactive experiences Juicy. If you don't know what Juicyness is watch this amazingly cool super awesome video of two game developers showcasing their demo.
Update :- SDK for Android version (6.0) added ! How to install Android SDK without internet connection I searched all over the internet and found no posts like this, hence I'm making one hoping it would be helpful for a lot of people. The magic URL used to be - http://dl-ssl.google.com/android/repository/repository.xml (Outdated) That is the XML file from which the URL for downloading the SDK packages are obtained. Update :- The previous URL is now invalid, the new URL is given below https://dl-ssl.google.com/android/repository/repository-5.xml (Outdated) Update 4 :- New URL https://dl-ssl.google.com/android/repository/repository-10.xml (thanks topcoder from comments) Update 5 :- New URL https://dl-ssl.google.com/android/repository/repository-12.xml For e.g. if you want to download Android SDK for version 4.0.3 for all platforms, you could look up that XML file. You will find a block under tag SDK 4.0.3 like this <sdk:archive arch="any"
Was thinking of doing some game development after 6 years. Got a lot of hope seeing how Haxe and OpenFL seemed to provide solutions for old AS3 projects. But just to get the Haxe 'hello world' running on VS Code on my Mac wasn't documented anywhere. So I'm writing it here hoping it helps some others. First install Haxe on your Mac (normal installer). I didn't know how to use the binaries alone. Get VSCode Install the Haxe and Lime extensions on VSCode. Open a new project folder, create a file called Main.hx. Paste the code given from this page . Next create a file with .hxml extension in the same folder and paste two lines of code shown in the screenshot below. (more info ). Click 'Run without debugging' See the output in the debug console below (not terminal or output tab) Next I'm off to getting an entire old AS3 project with SWF assets working. If I succeed I'll post more.
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